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Stop & Breathe

Stop and Breathe is a "Game for Change" designed with the target audience of young kids and teens, which aims to teach youth how to breathe in the event of, and to prevent anxiety attacks.

This project was completed over the course of 8 months with a core team of 6 and 2 short term contract workers.

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This project won the "Best Student Project" award at the Games for Change 2024 Festival.

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Key Roles

  • Narrative/Story Design & Writer

  • Level & Puzzle Designer

  • Game Designer

  • Cinematic Director

Steam Link

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Itch
Link

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Game Trailer

Documentation

GDD

Game Design Document. Collaborative effort from the main team, and able to be read by any person to understand the design of the game.

Chase LDD

Level Design Document for the game's intro: the Chase Scene. Displays intent behind the design choices made as well as requirements to make the level complete.

Game Dev Case Study

A case study regarding the chase scene I was responsible for designing and implementing. Covers intent, problems, solutions, and the implementation process.

Games For Change 2024 Best Student Game Award

© 2024 BY JT HAMPSON. Powered and secured by Wix

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